By Ryan Dupras
Published Friday, March 7, 2014.
This week, the component that makes markers go "pew-pew". I'm talking of course about gases. Be it CO2 in a 12 gram or HPA in a modern carbon fiber bottle, if you don't have gas, you can't really play.
Be forwarned, this is a long one, so I'll be spliting it into two parts.
As I have gone over in previous blogs, the first game was played with the 007. Shortly after that, the Sheridan PG was produced. A common thread between the two was the power source used to propel the paintball, the 12 gram CO2 cartridge. This initial limitation of technology meant that changing 12 grams quickly was as important a skill and marksmanship.
It didn't take long for players to become frustrated with changing out 12 grams during games. In 1983, the first bulk CO2 tanks begain to hit the fields. These early tanks usually contained salvaged plumbing valves, now commonly referred to as a thermo-valve. These valves were eventually replaced by the common pin valve style we use today, a Tippmann Sports creation.
While this new innovation was popular amonst players, tournament leagues banned its use. They argued that changing 12 grams was a valuable skill that certain tactics could be built around. Allowing bulk CO2 (or Constant Air) would focus the game more on the equipment than a players skill. This remained the case for many years. Companies continued to developed different systems to change out 12 grams for tournament players, such as lever, bucket and dropout changers. In some cases with highly custom markers, in grip slam changers were produced. All the while CA was still being utilized by recreational players.
Next week I'll continue on with the acceptance of CA in tournament play, and the introduction of nitrogen and HPA.
Paintballgear.ca | 1-866-805-9385
Canadas Favorite Paintball Store